Skip to main content

Three Questions

from canadadry:

1) Let's assume the following definition of the word Tanking: to intentionally field a team that is weaker than possible in order to draft higher in the draft or spend more payroll on IFA's. Let's also assume that Tanking has impacts on our game (eg. team parity)

My question is this: While there may be impacts to tanking, are any of these impacts negative? If so, which one's and why?

2) The draft and IFA's are the best ways to secure long term player talent. This talent is necessary to sustain long term success in HBD. So why is Capra seeking to curb and restrict the actions of owners who are seeking to maximize their draft potential and increase their activity in the IFA market?

3) If restrictions are implemented to keep a team from drafting better or using all their resources to sign IFAs, are we not simply restricting their ability to improve the future of their team? And is this behaviour, therefore, entirely counterproductive to a league that is seeking to have all their teams be as competitive as possible?

For the record, I see absolutely no negative implications of a team tanking. On the contrary, I would argue that an owner who is willing to spend their money to lose for two or three seasons, while building a long term strategy for success is the best owner any World can hope to attract. Tanking does not ruin a franchise. It rebuilds it. What ruins a franchise is the strategy of cleaning out the cupboard in trades for aging vets, in the hopes of winning NOW and then leaving the world when half the ML roster is up for FA and there isn't one worthwhile prospect in the whole organization. That is what is wrong with HBD. Thank goodness for Tankers. Bring on the Tankers. We need more people willing to spend money and lose big in an attempt to become the world's next great dynasty. We need more Tankers!

Comments

Popular posts from this blog

Anaheim Anteaters Future Shock: Top 10 Prospects

1/ SP Hugh Palmer . Age 24. AAA. ETA: S10 Selected 13th in the 1st round of the S6 draft, Palmer dominated the lower minors and has averaged a 16-4/3.35 record in 3 minor league seasons. Palmer's big calling card has been the punchout as he's K'd 502 batters in 51o frames. His heater is in the mid-90s and still developing. Palmer comes with 2 good pitchers, the fastball and slider, but could use a better forkball and curveball to sharpen his repertoire. Palmer's about a season away from the bigs and projects to a solid #2 or #3 starter. 2/ SP Vasco Almonte . Age 22. AAA. ETA: S10 A former 1st round draft pick by Atlanta/Chicago, Almonte was traded to Anaheim for fellow prospect Tony Mendoza . Almonte has been consistent in the minors, if unspectacular, with a 4.15 era and 1.32 whip. However, Almonte is just 22 and has progressed quickly through the minors with a AAA season already in the books. If he continues to develop his fastball and change-up he can become a stalwa...

HBD Ballpark Factors

Ballpark effects are ranked on a scale from - 4 to + 4, based on their impact on hits (1B), doubles (2B), triples (3B), home runs to left field (HR LF) and home runs to right field (HR RF). The more negative or positive number, the more extreme the effect for that hit in that direction. These numbers are just indicators of the relative effect in the simulation engine. They are important for users and founded entirely on historical fact, but are meant for display purposes and not explicitly used in the simulation engine. City/State Ballpark Capacity 1B 2B 3B LF RF PF Division  Albuquerque (New Mexico) Isotopes Park 11,124 4 4 4 1 0 1.211 West  Anaheim (California) Angel Stadium 45,050 0 -2 -2 0 0 0.951 West  Atlanta (Georgia) Turner Field 50,062 -1 -1 0 1 1 0.950 South, East ...

Recent HBD Update

The March 6 update to the HBD engine features some important developments we should all be aware of. mnnorthstars mentioned one of these in the chat page: Spring Training playing time now has increased importance. Specifically, those with adequate playing time could get a friendlier boost in ratings, and big league players who don't get enough playing time can take a hit in their ratings. This latter element is the key thing here to note. As far as what equals adequate( or as tzentmeyer called it "enough") playing time, we don't know yet. Since this update is so recent, there have yet to be any studies in the forum. Before the update, I tried to get as many players as possible 40 at bats and 15-20 innings for starting pitchers to capture the Spring ratings boost. Perhaps when ST is over some of us can report back here with the varying results of playing time. The other update to the engine involes rookies and big league service time. Previously, you could call up rook...